MDOA Officials's Interactive Pre-Game Conference |
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INTERACTIVE PRE-GAME CARD Carlos D. Coton, Ph.D. Arrival at
game site: 2 hours prior to kickoff Officials
Equipment: (Assure all officials have correct equipment) a.
Correct uniform (socks); hat b.
Flag(s) c.
Bean Bag(s) d.
Down Indicator e.
Card and Writing Instrument f.
Watch (LJ & BJ) The referee
will preside over the discussion as each official will summarize his/her responsibilities, in this order: Referee,
Umpire, Linesman, Field Judge, Line Judge, Back Judge, Timer Items of
concern include the following: Referee: Synchronize
correct local time (lj) Check that
game timing equipment is properly functioning Conduct pre-game
conference with officials in accordance with Conduct pre-game
conference with coaches in accordance with Report back
to crew on coaches conference From press
box side referee and umpire jog together to middle of field; face clock Will signal
field judge and back judge for captains Will instruct
captains and ask for the visiting captain’s choice prior to the toss; will repeat choice to umpire and home captain. Winner of
toss will have first option to kick or receive; reverts for second half. When coin
toss is complete all officials will meet at mid-field and record options Free kicks:
referee on goal line, will check with linesman, and line judge. Wait for back judge to get to sideline and signal ready for
play Free kicks:
Referee, linesman, and line judge will signal for clock to start upon legal touching Free kicks:
Referee indicate by arm extended forward that a player has advanced the ball out of the end zone. Do not start clock until
the player exits the end zone Free kicks:
On obvious short free kicks (on sides) all officials adjust forward Before the
snap: Make sure you know who counts whom Keys on running
plays; keys on passing plays. Scrimmage
kicks: Review general positions and coverage Scrimmage
kicks: Referee will have kicker and holder situations Field
goals & try: Review general positions. Note: back judge and field judge under the goal Field
goals & try: All be alert for fake attempts Field
goals & try: Referee place a bean at the spot where the holder drops to a knee Field
goals: If kick is unsuccessful, ball is placed at spot of kick if outside the 20 yard line. If inside the 20 yard line, it
is a touchback Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Time
outs: players must remain inbounds and coaches must remain out of bounds Time
outs: All officials will record time outs on their game cards Time
outs: At the 2 minute time out all officials will huddle in the middle of the field to review special procedures and confirm
time outs Measurements:
Referee and linesman must be on same page for plays close a first down. Measurements The linesman can position himself beyond
the front stake if he thinks the line to gain was met, short of the stake, if he does not think it has been met and on the
stake if unsure. If the referee agrees, the change is done quickly. If the referee
signals first down, the chains must be moved immediately Measurements:
Referee will declare either a first down or short of line to gain. If short referee will take the chain link and relocate
the new ball inside the hash mark Enforce
timing and rules differences as listed elsewhere. Umpire: Spot check
players’ equipment From press
box side referee and umpire jog together to middle of field; back to clock Referee will
instruct captains and ask for the visiting captain’s choice prior to the toss Winner of
toss will have first option to kick or receive When coin
toss is complete all officials will meet at mid-field and record options Free kicks:
Field judge and umpire on receivers restraining line, Free kicks:
keep side lines clear Free kicks:
On obvious short free kicks (on sides) all officials adjust forward Before the
snap: Make sure you know who counts whom Keys on running
plays; keys on passing plays. Scrimmage
kicks: Review general positions and coverage Field
goals & try: Review general positions. Note: back judge and field judge under the goal Field
goals & try: All be alert for fake attempts Field
goals & try: watch for leverage Field
goals: If kick is unsuccessful, ball is placed at spot of kick if outside the 20 yard line. If inside the 20 yard line, it
is a touchback Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Time
outs: players must remain inbounds and coaches must remain out of bounds Time
outs: All officials will record time outs on their game cards Time
outs: At the 2 minute time out all officials will huddle in the middle of the field to review special procedures and confirm
time outs Measurements:
will assume control of front stake and measure Linesman: Instruct
chain crew on procedures, assure chains are proper length and functional Linesman
and line judge remain on their respective sidelines When coin
toss is complete all officials will meet at mid-field and record options Free kicks:
Linesman and line judge at 10yd. Line, Free kicks:
Will check with referee for readiness Free kicks:
Referee, linesman, and line judge will signal for clock to start upon legal touching Free kicks:
On obvious short free kicks (on sides) all officials adjust forward Before the
snap: Be conscious of false starts, encroachments, and offside (live ball) foul Linesman
and line judge should allow initial action to pass them and then trail the action Before the
snap: Make sure you know who counts whom Keys on running
plays; keys on passing plays. Goal
line situations: Inside 5-yard line linesman, and line judge advance to goal line at snap and officiate backwards. Goal
line situations: Do not abandon goal line (should always be covered inside the 10 yard line) Scrimmage
kicks: Review general positions and coverage Scrimmage
kicks: Linesman and line judge be aware of gunner (player on end of line), as they are the only player allowed downfield until
ball is kicked Field
goals & try: Review general positions. Note: back judge and field judge under the goal Field
goals & try: All be alert for fake attempts Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Time
outs: players must remain inbounds and coaches must remain out of bounds Time
outs: All officials will record time outs on their game cards Time
outs: At the 2 minute time out all officials will huddle in the middle of the field to review special procedures and confirm
time outs Measurements:
Referee and linesman must be on same page for plays close a first down. Measurements The linesman can position himself beyond
the front stake if he thinks the line to gain was met, short of the stake, if he does not think it has been met and on the
stake if unsure. If the referee agrees, the change is done quickly. If the referee
signals first down, the chains must be moved immediately Measurements:
will escort chains to field Field Judge: Field judge
and back judge inspect field, check for any hazards Referee will
signal field judge and back judge for captains Field judge
and back judge will escort the captains to the numbers, instruct them to continue to middle of field and remain at numbers When coin
toss is complete all officials will meet at mid-field and record options Free kicks:
Field judge and umpire on receivers restraining line, Free kicks:
keep side lines clear Free kicks:
On obvious short free kicks (on sides) all officials adjust forward Before the
snap: Deep officials initial position is 20 yards down field Before the
snap: Field judge and back judge initial motion should be backwards, do not let any players behind you Before the
snap: Make sure you know who counts whom Keys on running
plays; keys on passing plays. Goal
line situations: Inside 10 yard line, back judge and field judge will assume initial position on the end line and remain there
during the down Goal
line situations: Do not abandon goal line (should always be covered inside the 10 yard line) Scrimmage
kicks: Review general positions and coverage Scrimmage
kicks: Kick out of bounds, if you have spot move to it and give first down signal. If unsure raise arm in the air and allow
referee to align you. When referee is satisfied you are in the correct position give the first down signal Scrimmage
kicks: Back judge or field judge bean bag spot where kick ends Field
goals & try: Review general positions. Note: back judge and field judge under the goal Field
goals & try: All be alert for fake attempts Field
goals & try: Field judge has cross bar and goal, back judge has goal. Field judge will sound whistle. Both officials will
advance to end line and signal simultaneously Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Time
outs: players must remain inbounds and coaches must remain out of bounds Time
outs: All officials will record time outs on their game cards Time
outs: At the 2 minute time out all officials will huddle in the middle of the field to review special procedures and confirm
time outs Measurements: have new ball ready Line Judge: Synchronize
correct local time Check that
game timing equipment is properly functioning Line judge
will have official game time Line judge
meet and instruct ball boys on procedures Linesman
and line judge remain on their respective sidelines When coin
toss is complete all officials will meet at mid-field and record options Free kicks:
Linesman and line judge at 10yd. Line, Free kicks:
Will check with referee for readiness. Free kicks:
Referee, linesman, and line judge will signal for clock to start upon legal touching Free kicks:
On obvious short free kicks (on sides) all officials adjust forward Before the
snap: Be conscious of false starts, encroachments, and offside (live ball) foul Linesman
and line judge should allow initial action to pass them and then trail the action Before the
snap: Make sure you know who counts whom Keys on running
plays; keys on passing plays. Goal
line situations: Inside 5-yard line linesman, and line judge advance to goal line at snap and officiate backwards. Goal
line situations: Do not abandon goal line (should always be covered inside the 10 yard line) Goal
line situations: Field judge and back judge be aware for pick (screen) plays by the offense Scrimmage
kicks: Review general positions and coverage Scrimmage
kicks: Linesman and line judge be aware of gunner (player on end of line), as they are the only player allowed downfield until
ball is kicked Field
goals & try: Review general positions. Note: back judge and field judge under the goal Field
goals & try: All be alert for fake attempts Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Time
outs: players must remain inbounds and coaches must remain out of bounds Time
outs: All officials will record time outs on their game cards Time
outs: At the 2 minute time out all officials will huddle in the middle of the field to review special procedures and confirm
time outs Measurements:
Line judge will reference spot of clip to linesman with a foot Back Judge: Synchronize
correct local time (lj) Back judge
will have play clock (30) Field judge
and back judge inspect field, check for any hazards Referee will
signal field judge and back judge for captains Field judge
and back judge will escort the captains to the numbers, instruct them to continue to middle of field and remain at numbers When coin
toss is complete all officials will meet at mid-field and record options Free kicks:
with kickers restraining line Free kicks:
will check with field judge and umpire, wind play clock, and jog to sideline Free kicks:
observe action upon kicker for 5 yards Free kicks:
On obvious short free kicks (on sides) all officials adjust forward Before the
snap: Deep officials initial position is 20 yards down field Before the
snap: Field judge and back judge initial motion should be backwards, do not let any players behind you Before the
snap: Make sure you know who counts whom Keys on running
plays; keys on passing plays. Goal
line situations: Inside 10 yard line, back judge and field judge will assume initial position on the end line and remain there
during the down Goal
line situations: Do not abandon goal line (should always be covered inside the 10 yard line) Goal
line situations: Field judge and back judge be aware for pick (screen) plays by the offense Scrimmage
kicks: Review general positions and coverage Scrimmage
kicks: Kick out of bounds, if you have spot move to it and give first down signal. If unsure raise arm in the air and allow
referee to align you. When referee is satisfied you are in the correct position give the first down signal Scrimmage
kicks: Back judge or field judge bean bag spot where kick ends Field
goals & try: Review general positions. Note: back judge and field judge under the goal Field
goals & try: All be alert for fake attempts Field
goals & try: Field judge has cross bar and goal, back judge has goal. Field judge will sound whistle. Both officials will
advance to end line and signal simultaneously Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Time
outs: players must remain inbounds and coaches must remain out of bounds Time
outs: All officials will record time outs on their game cards Time
outs: At the 2 minute time out all officials will huddle in the middle of the field to review special procedures and confirm
time outs Measurements:
will hold ball on ground at the spot of measurement Timer: Synchronize
correct local time (lj) Time
outs: Outside 2 minutes of either half, 60 seconds. Inside 2 minutes, 30 seconds in length Game length:
four 15 minute quarters Halftime:
12 minutes Play clock:
30 seconds Overtime:
one 15 minute period (sudden death) Extension
of a period: only on an accepted defensive penalty Game clock
does not stop on a first down, unless change of possession Outside 2
minutes of first half, and 5 minutes in the game, start the clock on the ready for play after all penalties. Inside these intervals, clock starts on snap after all
penalties. Game clock
stops on quarterback sacks outside 2 minutes left in the first half and 5 minutes
left in the game, until ball is re-spotted Game clock
stops at 2 minute mark in each half (officials time-out) Outside of
2 minutes in either half, the game clock starts on the ready for play after out of bounds plays, inside 2 minutes, clock starts
on next snap Things to remember Coin toss
(3 minutes prior to kickoff) All
officials enter the field together, at least 30 minutes prior to kickoff Know
the down and distance prior to each snap – signal to crew Be
alert for unusual plays, no huddle, and quick snap plays Use
preventive officiating where possible – let players know you are there Be
alert to happenings away from the ball Call
time out for any player who appears to be injured or have visible cuts or blood. Never hurry the treatment of an injured player See
everything you call – but don’t call everything you see Don’t
not reach for your flag unless you intend to drop it Continue
to officiate after dropping flag Keep
your whistle out of your mouth until it must be blown – always see the ball before you blow the whistle Be
deliberate in ruling on a fumble Always
call out the recovering team color – the referee will give the direction Use
numbers and colors of teams – no names Make
good signals Be
mentally and physically prepared to work the game Hustle
and be in proper position to make a correct call Timing rule differences (NFLvs NHSF) (Already
covered by timer, but worth emphasizing) Game length:
four 15 minute quarters Halftime:
12 minutes Play clock:
30 seconds Overtime:
one 15 minute period (sudden death) Extension
of a period: only on an accepted defensive penalty Game clock
does not stop on a first down, unless change of possession Outside 2
minutes of first half, and 5 minutes in the game, start the clock on the ready for play after all penalties. Inside these intervals, clock starts on snap after all
penalties. Game clock
stops on quarterback sacks outside
2 minutes left in the first half and 5 minutes left in the game, until ball is re-spotted Game clock
stops at 2 minute mark in each half (officials time-out) Outside of
2 minutes in either half, the game clock starts on the ready for play after out of bounds plays, inside 2 minutes, clock starts
on next snap Rule differences (NFL vs NHSF) Pass thrown
to conserve time – inside of 2 minutes of either half, a 10 second run off Intentional
grounding – inside 2 minutes of either half, a 10 second run off Foul prior
to the snap – inside 2 minutes of either half, a 10 second run off Time out
for injured player – outside 2 minutes of either half, clock starts on the ready for play, inside 2 minutes of either
half, team charged a time out, if the injured player is a member of the offensive team, and that team has used all of its
time outs, a 10 second run off is enforced Players are
down by contact Both feet
must be inbounds for a completion Only one
legal chuck allowed within five yards of the line of scrimmage Extra points
are dead if blocked If a receiver
goes out of bounds or is forced out of bounds he can not be the first to touch the ball Defensive
pass interference: spot foul[1] |
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